![]() I’ve noticed he has a hard time turning when he’s moving fast as well. The slowest walking animation in Sonic World is pretty stiff looking as well. In SA1, Sonic will still accelerate while walking but unless you hold the stick too far it won’t be noticeable unless you do it for a long period of time. I was unable to get Sonic to maintain a steady walking pace in Sonic World, which means he’s accelerating too fast for that level of analog input. It might not seem like much but even that contributes a lot to how well SA1 controls at low speeds. In Sonic World this is absent - in fact he doesn’t do anything, he just slows down and turns around once he comes to a stop.In SA1, Sonic turns around pretty quickly because he has a mini-braking animation that instantly turns him around.Let’s talk what happens when we make a 180-degree turn in SA1 and Sonic World: Sonic’s low speed physics/animations etc. ![]() I downloaded it and gave it a go though, here’s what I have to say: I remade Spring Yard Zone 1 in Sonic Worlds Delta once:Īs for the 3D fangame Sonic World - nah, I’ve played it but haven’t done anything with it.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |